Sights and Sounds from the Ohio State-Michigan Demo in EA NCAA Football 14

June 20, 2013 at 12:38p    by Jason Priestas    
56 Comments
WHY IS HE WEARING A HEADSET?

EA Sports released a demo for NCAA Football 14 earlier this week for XBox Live and the PlayStation Network, and one of the marquee matchups available to play is Ohio State-Michigan. Fot those of you that aren't gamers, or have not taken the time to download the demo, here are a few images and a video.

Braxton Miller celebrates something great in the Big House:

Braxton Miller looks great celebrating

Carlos Hyde with running room:

Carlos Hyde hits the hole

Braxton Miller and J.T. Barrett kick it on the bench:

Ohio State players on the bench

And here's 15 minutes of video, if that's your thing.

Have you played the demo? Early verdict?


Comments

theobi's picture

Not sure if this happened in '13 or not, but I'm glad to see they stopped calling us "Bucks" on the scoreboard.

droessl's picture

Marcus Bridges for Heisman! 

LILBUCKEYE's picture

One thing i was disappointed with was on some plays Braxton couldnt outrun a TTUN lineman...That's not even close to be realistic

The Ohio State University '17

lljjgg's picture

A few years ago they instituted a slider that averages out speeds (so there's less separation between your 70-speed DL and your 90-speed QBs), which I guess was their way of making it more "realistic"? One of my least favorite additions to the game ever haha. Thankfully it is a slider though, so you can change it at your whim. Makes for some unrealistic situations, like (as you mentioned) a 300lb Michigan DLineman running down Braxton from behind while both are running at a full sprint lol.

One addition I'm still waiting on that they haven't made is separate defensive and offensive number systems (i.e. so I can change a player on offense and defense to the same number). There are some they preset, but you can't do it manually. Makes creating future classes frustrating if you want a number that's already used on the team (i.e. last year creating Bell and giving him #7 was impossible when Jordan Hall had the # on offense).

BrewstersMillions's picture

Always max that out. I like having the speed stat mean something. Sure, guys take angles but with the Speed threshold maxed to the right, faster guys out run slower guys with great regularity.

Do I come off as arrogant? Shame on me, I was hoping it would more obvious.

GlueFingers Lavelli's picture

Also lowering the game speed also makes a huge difference as well. Players don't feel twitchy or arcade like when they move. This game with a good slider set should be awesome. Kind of sucks the gameplay out of box is weak, but with edited rosters and a challenging slider set this game is a lot of fun. 

Dustin Fox was our leading tackler as a corner.... because his guy always caught the ball.

E2Brutus's picture

Most unbelievable part? A 10 play drive

Sturdy Son of Ohio's picture

I'm glad that "real life" QB #5 can run the read option better than the guy in the video.

BuckeyeSki's picture

Read option and speed option have always been dicey plays you cant use too much since NCAA started

Banned from BlackShoeDiaries since 2008. Crime: Slander/Defamation of Character Judgement: Guilty

Dean's picture

I played through a game, and admittedly didn't use the option plays much (just not my style, probably partly because they've been so bad in past games), but after going through the Nike training thing, I felt that the option game was much improved.
Defense seemed pretty weak on both sides of the ball, unfortunately - even running a QB spy play on every down, Devin Gardner ran for probably 90+ yards, at 8.9 yards per carry.
I'm still excited about the changes to Dynasty mode, though.

penult's picture

Last year they improved the read option, and this year was another step forward with addition of midline, inverted veer and shovel pass option. So I thought the gameplay was a little better. Mostly the improvements were incremental. I also agree the dynasty changes sound great and the defenses seem a little weak.

omahabeef1337's picture

I was so excited to see this when I played the demo. This isn't an option play, but they even have the frontside power play (or whatever you call it - power O in the shotgun run to the RB's side of the formation).
Those additions make it a lot more fun to realistically run OSU's offense. I haven't looked to see if QB power/counter works yet.

brandonbauer87's picture

Running a qb spy isn't the only way to stop a running qb, just saying. 

Dean's picture

Yeah, I've always sucked at defense on these, but it seemed quite a bit worse on this one.  At some point, I probably should've just taken control of a linebacker.  Even so, players' reactions to running QBs were very slow, whether they were the guy spying the QB or not.

brandonbauer87's picture

Not to give away all of my secrets but a zone blitz with 2 deep safeties usually works pretty well. Don't rush 8 or anything but maybe 5 or 6. 

Dean's picture

Awesome, I'll give it a try tonight.  Thanks!

OSU_ALUM_05's picture

Agreed. Fastest way to failure on NCAA is to rush 4 on a regular basis.

BuckeyeRick's picture

Yeah...Didn't they get the memo on the noon kickoffs?

willshire58's picture

I really like the demo. Lots of new plays and much smoother gameplay. It makes me laugh that the game generates all of the players' names every time you start a new game. I'm not sure what that's going to do in regards to the O'Bannon case but it is humourous.

penult's picture

I wish there was an option to display player numbers instead of names, it would be less confusing.
The first time I played Braxton's made up name was Williams, so I thought they were using real names and that Cam Williams happened to be the first player shown during pregame. I thought "holy crap, these guys aren't worried about the O'Bannon case at all!"

willshire58's picture

I'm sure you will be able to download rosters once the game comes out. In the future once EA Sports gets hammered as does the NCAA in the O'Bannon case, I imagine that EA will make the game and some third party source will be responsible for having the right players in the right positions with the right numbers and the right attributes. I don't think EA will even bother with scouting teams or players anymore. 

theobi's picture

I feel like the graphics have regressed. Also I'm not a huge fan of all the grunting

Max Power's picture

Those are some accurate man boobs they put on Brady Hoke...lmao

Grayskullsession's picture

Why is Brady Hoke wearing a headset in that picture? I never saw him wear one, ever. Isnt he just a cheerleader or something?

"if irony were made of strawberries, we' d all be drinking a lot of smoothies right now."

RoweTrain's picture

Not a big deal but#16 is actually Evan Spencer in that photo above, they haven't switched his number to #6 yet or Devin's to #9.

hail2victors9's picture

I'm so confused.  Also on the field in the Hyde pic are Jeremy Gallon, Drew Dileo, and Ryan Shazier.  Is there a #34 on OSU's defense?

Those who stay will be CHAMPIONS!

~Bo Schembechler

RoweTrain's picture

That's a part of the new intro cut scene. It's got a montage of plays before the game is even played.

BED's picture

That's OSU on offense, #10 is WR Corey Brown.  Dunno about your scUM D with those #s.

The Ohio State University, College of Arts & Sciences, Class of 2006
The Ohio State University Moritz College of Law, Class of 2009

BED's picture

Much smoother, but still had AI problems.  No way Roby gets behind his man in the endzone to allow a game tying score with :20 left in the fourth.  Took me 5 damn overtimes to win the game.

The Ohio State University, College of Arts & Sciences, Class of 2006
The Ohio State University Moritz College of Law, Class of 2009

Adambob's picture

Roby should be a star on the game like Shazier.

Hovenaut's picture

The realism lives.....Hoke in short sleeves, cold weather game.

Just need hot dogs and donuts now.

I am not very smart, but I recognize that I am not very smart.

Gametime's picture

I'm mad that they neglected to include the 2012 Rivalry uniforms (at least for now).

Between goals and achievement is discipline and consistency. That fire you have inside to do whatever you love is placed there by God. Now go claim it. ~ Denzel Washington

GlueFingers Lavelli's picture

Almost positive they will be available via DLC. I know they have a free uniform update for all the teams that changed their default uniforms. So I'd imagine teams like B.G. and TCU will get theirs fixed.

Dustin Fox was our leading tackler as a corner.... because his guy always caught the ball.

penult's picture

Don't worry, Oregon has 19 uniform presets just for this demo. Actually maybe it was more, and that's not even counting the mixing and matching you can do.

ODEEZ330's picture

When does it drop

O'Deez330
stark county football

GlueFingers Lavelli's picture

July 9th.  Usually takes a few weeks for named rosters to come out.

Dustin Fox was our leading tackler as a corner.... because his guy always caught the ball.

penult's picture

Rod Smith is a 72 overall receiving fullback on this game. Laugh. Out. Loud.
That also reminds me, now that they are finally recognizing the spread-to-run option offense, which they should have done 5 years ago, they need to let go of this archaic notion that you have to have a certain number of scholarship fullbacks on your roster and that a lot of your formations have to use a traditional fullback instead of an H-back or TE.

tdible2132's picture

I was thinking the same thing about Rod Smith.  That was certainly a head scratcher lol.

SilverState's picture

HB # 34 was fatigued so who subbed in for him....none other than HB # 7 "Gordon Hall."  Did a double take.

TheBadOwl's picture

Few thoughts about this game from someone who's an avid NCAA gamer.

  • The gameplay is much smoother, and the running is going to be fun once I adjust to it. Jukes and acceleration will actually matter now.
  • If you're controlling a d-lineman, and you hit sprint when engaged in a block, you can drive back the o-lineman. This can cause sacks, too, which makes defense a lot more fun.
  • Zone defense works now. Which is great. I was running the cover 4, which we run a lot, and it worked great. It has NEVER worked in previous versions of the game.
  • Man coverage doesn't really work. Linebackers are awful in coverage and safeties bite on playaction way too easily.
  • The spread option playbook is a lot of fun. Shovel options are in, and most importantly, the inverted veer that we always run, and play-action versions of it.
  • I don't care about the rosters, since I'll download the Operation Sports versions of the rosters, with names, updated ratings, and equipment.
  • I hate the new opening cutscenes instead of team entrances. I saw one with Hyde doing an audible as if he was the QB, and the wide receivers were lined up as the offensive line. Hopefully that gets fixed.
  • I'm glad that the uniforms look better this year, but they're still missing a lot of equipment stuff, like the facemask that Braxton wears, the Tyrann Mathieu facemask, Revo Speed 360 helmet, and a few other facemasks. Additionally, things like leg sleeves, secondardy color sleeves and wristbands, and the basketball style padded sleeves that guys like Travis Howard and Braxton have worn in the past aren't in the game. At least EA added Adidas and Under Armor gloves, but I'm disappointed with the lack of authenticity of equipment.
  • Ultimate team looks like it doesn't totally suck. I might play it a little bit, but I'm pretty much exclusively an offline dynasty kind of guy.
  • I don't think we'll see 85-man rosters, which is really sad. That's the one feature that I really want, and hopefully it's in NCAA 15, but I don't trust EA at all so it's doubtful.
  • More crowd noises and chants are in (Seven Nation Army and a few others), which makes it feel more real.
  • Presentation is greatly improved.
  • Brady Hoke is fat.

When I walked in this morning and saw the flag was at half mast I thought, "Alright, another bureaucrat ate it." but then I saw it was Li'l Sebastian. Half mast is too high. Show some damn respect.

BuckeyeSki's picture

Spence is a beast so far. Roby not having a star is laughable but devin smith having one over hyde or philly is a real headscratcher. Urbans offense is a hell of a lot tougher to run than Tressels....

Banned from BlackShoeDiaries since 2008. Crime: Slander/Defamation of Character Judgement: Guilty

Miles Joseph's picture

I liked it. I don't think everyone understands that the demo isn't near as good as the actual game, especially after the update a couple of weeks in.

Can't wait for online dynasty!

texasbuckeye's picture

Brady Hoke s man-boobs looked very realistic in that first photo

pjtobin's picture

I haven't played any football since ps2. I might get this years. It sounds and looks fun. Thanks for the info. 

Bury me in my away jersey, with my buckeye blanket. A diehard who died young. Rip dad. 

BED's picture

The Ohio State University, College of Arts & Sciences, Class of 2006
The Ohio State University Moritz College of Law, Class of 2009

Wobble in our Shoes's picture

Anybody notice that when using the '11 Pro Combat unis, the numbers on the helmet are reversed? For example, Hyde's #34 was "43" on his helmet. Just something silly I noticed that I hope doesn't get overlooked.

Oyster's picture

Based on your screen name, were you sober when you noticed this?

BuckeyeSki's picture

This is just the demo. They put it out early so gamers will notify them of bugs/glitches that will be corrected before final launch. Rest those thumbs July 9th is around the corner

Banned from BlackShoeDiaries since 2008. Crime: Slander/Defamation of Character Judgement: Guilty

NObuck-I-inTEAM's picture

I don't think so.  Its like that in the '13 version as well.  Hopefully they will fix it though.

GlueFingers Lavelli's picture

No the didn't fix it. It's in the Demo as well.

Dustin Fox was our leading tackler as a corner.... because his guy always caught the ball.

NCBucks's picture

Well... even the game has one of TTUN's top players as a punter...

omahabeef1337's picture

So I was driving down the field at the end of the half. I throw an interception and the UM defender steps out on the Michigan 4 yard line. There's only time for about one more play, so I call a big blitz hoping for a safety... when suddenly, Michigan lines up for a 21 yard field goal, facing the same way I was on offense. They kicked the fieldgoal for 3 points.
Well done EA. This is seriously the worst game I buy every year.

Dean's picture

"The worst game I buy every year" about sums it up.  If it didn't look like they had made serious upgrades to Dynasty (streamlined recruiting was VERY necessary, as I really hate the in-season recruiting - more realistic, but it takes too long; allowing coaches and coordinators to level up is long overdue), I was going to skip this year.

PlanningBuck12's picture

I actually just downloaded the demo yesterday and played it. I really like the more "real" feel it has with players getting fatigued throughout the game. I play "THE GAME", and thought it was cool when TTUN got momentum or during kickoff you could actually hear Seven Nation Army playing, words and all and the crowd react to it. I also lost it when I scored a TD with El Guapo himself and he did the "Eat your Wheaties" motion like the NCAA 14' Cover Boy himself. Overall I think its a great improvement, just cannot wait till the full version comes out to  see if they've FINALLY updated the Shoe.
 
Fun fact one of the guys I worked with last year while at OSU, had a internship with EA to catch sound bites during home games at OSU. So when July comes and you're whooping on Buffalo. OSU students are to thank for the crowd sounds you hear while playing.  

PlanningBuck

"Anything easy ain't worth a damn" - Woody Hayes

NCBucks's picture

Well I just had Noah Spence score a TD